var WanderComponent = function(){
	this.distance = 5;
	this.radius = 10;
	this.direction = 0;
	this.frontOfEntityOffset = 0;
	this.totalOffset = 0;
	
	this.timeToChangeDirAvg = .1;
	this.timeToChangeDir = .1;
	
	this.weight = 1;
}